Monthly Archives: October 2008

Performance Profiling in Silverlight

One of the things that is missing out of the box when developing Silverlight applications, is the ability to analyse performance. The performance monitoring tools in VS2008 does not support Silverlight. Seema Ramchandani at Microsoft has created a guide to two tools to aid with this; xperf and xperfView. These tools were previously only available internally to Microsoft, but is now available for everyone.

The xperf tool is a command line tool that be used to run the Silverlight application for collecting performance information. With xperfView you can take the output and get performance details from the xperf tool like this:

Thanks to Stefaan Rillaert for sending me this link.

Performance Profiling in Silverlight

One of the things that is missing out of the box when developing Silverlight applications, is the ability to analyse performance. The performance monitoring tools in VS2008 does not support Silverlight. Seema Ramchandani at Microsoft has created a guide to two tools to aid with this; xperf and xperfView. These tools were previously only available internally to Microsoft, but is now available for everyone.

The xperf tool is a command line tool that be used to run the Silverlight application for collecting performance information. With xperfView you can take the output and get performance details from the xperf tool like this:

Thanks to Stefaan Rillaert for sending me this link.

Balder 3D engine ready for Silverlight RC0

It was relatively painless getting the Balder 3D engine up and running on the RC0 of Silverlight.
The project on Codeplex is now up and running with the latest modifications.

In addition we’ve been working on a refactoring with texturemapping especially in mind. We also want it all to be nice and declaratively done in Xaml. You’ll find a refresh sample here.

Microsoft Visual Studio 2010 + .net 4.0 Sneak Peak

Microsoft is constantly developing and improving their developer flagship; Visual Studio along with .net. You can get already get a glimps of what is happening to the next major release of Visual Studio here. If you happen to be one of the lucky ones going to PDC; you will get a lot more information there.

Hope to see you at PDC!

Game Camp 2008 Keynote up on YouTube

We’re slowly getting all the video material from the Game Camp we held in September up on YouTube. The keynote from Scott Bilas is up now and can be found here.

Over the next couple of days we will be publishing the rest of the material, alongside with the powerpoints and samples created on stage.

Balder3D.com is up and running

Thanks to Clinton Rocksmith on the Balder team, we’re now up and running with a dedicated site for hosting all the details about the project; http://www.balder3d.com.  The site will be the place to look for tutorials, forum, downloads and more related to the project.

Hope you’ll find it interesting. Please feel free to come with suggestions to the site, tutorials you’d like to see or anything else.

MVP on Xna / DirectX

I got a call at 6 PM today, was minding my own business cleaning up after dinner; Rune Grothaug on the DPE team at Microsoft Norway called. He started off being very serious. I was thinking that someone had died or something. Then he started the sentence that made me go through the roof: “.. as far as he could see, I was awarded the MVP title today..”. You can imagine my excitement. I’ve been awarded the MVP title for Xna & DirectX.

First I need to thank everyone who has been involved in the process; Rune Grothaug (DPE Norway), Johan Lindfors (DPE Sweden), Rune Zakariassen (DPE Norway), Gerard Verbrugge (my MVP lead) and the rest of the guys on the DPE Team in Norway for giving me chance to become visible from time to time. I also want to thank my beautiful and patient wife for letting me sit in front of the computer, organize Game Camp and NNUG events and pretty much run around the country talk about what I love to do. I am truely sorry if I left anyone out. Feels like I just stood at the Oscars, but then again getting the MVP award is like getting a developer Oscar. 🙂