Monthly Archives: April 2009

[Automating and robotizing with Sondre Bjellås]

Sondre Bjellås is a Microsoft Regional Director and is very keen on robots and automation.This talk we're amongst other things talking about robots and automation and how to get started.

Due to a bad internet connection there are a couple of dropouts in the first couple of minutes.

During the talk, Sondre talks about a couple of web sites he has, the links can be found here:
Morphy
Sondres Blog

Getting started with robotics
A guide to programming sensors

Getting started with continous integration

English
Download full MP3
Subscribe on iTunes

Notes
The intro and the outro music created by Kim M. Jensen.
Please do not hesitate to leave any comments on this post. If you have ideas for people you'd like to get interviewed, please leave a comment or contact me through the contact page.

Revitalizing Balder

UPDATE: 5th of May 2009, software rendering, read more here.

 

Its been a while since I've had the time to actually post new posts on my blog, there is a reason for that. I've been busy as a bee. I have 4 OpenSource projects I'm working on, besides having a fulltime job and having a family with 2 small children. So, blogging hasn't been on the top of my priority list.

Anyways, during the easter holiday I got a lot of time on my hands to start working on the Balder project again.

I ended up totally refactoring the entire engine, and during the process also started implementing some unit tests.
The result of the refactoring, or should I say rewrite (since the API has changed dramatically) – is that I've had a speed boost that is very dramatic. I haven't gotten around to do a complete comparison of the previous code and the new, but just firing up a 3D model, you'll be able to see it with your naked eyes.

During the rewrite, I made the engine open for any target – meaning that it is now possible to target other targets than Silverlight if you'd like, introducing an abstraction for all device specifics. We are talking about creating an XNA version and a OpenGL version for running on Mono. Also, Petri Wilhelmsen, has joined the team and will start hacking away on the code very soon.

For now, I've had to remove a couple of the features that was in the first version, such as Texture mapping, this will resurface very very soon again. Our focus now is to create the material system.

Also, tutorials and samples are something we're looking into creating more of. With the new API it is really simple to get started, so look out for that as well.

The entire project can be found at CodePlex.

A demo can be found here.

.

Revitalizing Balder

UPDATE: 5th of May 2009, software rendering, read more here.

 

Its been a while since I've had the time to actually post new posts on my blog, there is a reason for that. I've been busy as a bee. I have 4 OpenSource projects I'm working on, besides having a fulltime job and having a family with 2 small children. So, blogging hasn't been on the top of my priority list.

Anyways, during the easter holiday I got a lot of time on my hands to start working on the Balder project again.

I ended up totally refactoring the entire engine, and during the process also started implementing some unit tests.
The result of the refactoring, or should I say rewrite (since the API has changed dramatically) – is that I've had a speed boost that is very dramatic. I haven't gotten around to do a complete comparison of the previous code and the new, but just firing up a 3D model, you'll be able to see it with your naked eyes.

During the rewrite, I made the engine open for any target – meaning that it is now possible to target other targets than Silverlight if you'd like, introducing an abstraction for all device specifics. We are talking about creating an XNA version and a OpenGL version for running on Mono. Also, Petri Wilhelmsen, has joined the team and will start hacking away on the code very soon.

For now, I've had to remove a couple of the features that was in the first version, such as Texture mapping, this will resurface very very soon again. Our focus now is to create the material system.

Also, tutorials and samples are something we're looking into creating more of. With the new API it is really simple to get started, so look out for that as well.

The entire project can be found at CodePlex.

A demo can be found here.

.

NNUG Vestfold – usergroup meeting, 29th of April 2009

Finally we got the time to organize another .net usergroup meeting here in Vestfold, Norway.

This time around we’ve been lucky to get Tollef Slaathaug from Baze Technology to come and talk about their experience with creating a realtime dataengine for handling vast amount of data in .net.

If you happen to be in Sandefjord this day and want to learn more, don’t hesitate to sign up here.

NNUG Vestfold – usergroup meeting, 29th of April 2009

Finally we got the time to organize another .net usergroup meeting here in Vestfold, Norway.

This time around we’ve been lucky to get Tollef Slaathaug from Baze Technology to come and talk about their experience with creating a realtime dataengine for handling vast amount of data in .net.

If you happen to be in Sandefjord this day and want to learn more, don’t hesitate to sign up here.

[Interviewing Mads Torgersen – Language Program Manager for C# at Microsoft]

C# has been around for almost ten years. In this interview, we’re talking about the road that led to C# 1.0 and further down to C# 4.0. Mads talks about some of the things we will see in C# 4.0 and also some of the ideas for future versions.

It was originally recorded as a WebCast, so you'll find both the video and audio only here.

English
Download full MP3
Subscribe on iTunes
Watch on YouTube
#1
#2
#3 .
#4 .
#5 .
#6 .
Or download full MP4 here

Video #1

[youtube http://www.youtube.com/watch?v=P5xJoU-X1s8&hl=en&fs=1]

Video #2

[youtube http://www.youtube.com/watch?v=ZW5KzAhH7CM=en&fs=1]

Video #3

[youtube http://www.youtube.com/watch?v=lIKhVAGwl8M&hl=en&fs=1]

Video #4

[youtube http://www.youtube.com/watch?v=L8X5oNC9qvU&hl=en&fs=1]

Video #5

[youtube http://www.youtube.com/watch?v=dDsRpZ_6mmY&hl=en&fs=1]

Video #6

[youtube http://www.youtube.com/watch?v=A2_1vUrvJzE&hl=en&fs=1]

Notes

The intro and the outro music created by Kim M. Jensen.

Please do not hesitate to leave any comments on this post. If you have ideas for people you’d like to get interviewed, please leave a comment or contact me through the contact page.